Sometimes you see a role playing game system and think, that looks like a really solid system that would work well, good math and all that.
Other times you think, oh man this is awesome! It evokes so much. It pushes me to do things I might not have thought of otherwise.
Mechanics are more than dice. It’s not just how to resolve something. Sometimes it’s just the suggestion to do it in the first place.
This is more than just theme and window dressing.
This is taking action that is strong, forceful, and important.
Apparently someone started routing spam through my email, or something.
I woke up to a slew of responses, it was kind of hilarious.
If there’s one thing I’ve learned from Dungeon World, it’s that if you want to take a system and make it accessible, make it a medieval fantasy adventure.
So I guess I’ll just do that with my Buddy Cop game.
One of my players asked, as a Battlebabe, could one of his custom weapons be a lightsaber, and this got me thinking.
What if you played a Savvyhead, and as an overarching character goal, not directly related to whatever else happens in the game, you’re trying to create a weapon out of a fragment of the world’s psychic maelstrom.
You use augury to contain a fragment. You build some sort of chamber that can be handled to manipulate it. You develop someway to make it safe for the user.
Then at the end of the campaign you finally achieve you’re goal and fight off the major threat of the season.
You could either swap to a battlebabe at the end, or if your protection includes some sort of welding mask, a faceless would be a lot of fun.
.. I think I just wrote Apocalypse World Fanfiction, because I don’t imagine this idea will ever actually come to fruition in any game I play.
I forgot how long medication ads are, cause they need to be half warnings. We don’t have those here, so I tend to forget.
"Dependent on what generation you’re from, the big bad computer that’s going to try to kill you is either HAL or GLaDOS"
— Timo, Jank Cast Episode 120
I haven’t been awake even twelve hours, I shouldn’t be this tired.
"Still got so much shit to do, this procrastination is killing me dude!"
— Keith Alan Moore
I just want to be able to go to sleep at night without feeling like I didn’t accomplish anything that day.
Perhaps you remember around a year ago when I thought it’d be a good idea to make a spreadshirt store.
It has never done anything, but if you want here’s a coupon code, cause Spreadshirt sends me this kind of thing to pass on.
$10 off orders of $50 or more
Coupon code: POTOFGOLD
Run time: February 25th – March 4th, 2014
Cannot be combined with other coupon codes.
If you want you can use it at mundanity.spreadshirt.com
Sometimes Movie Trailers feel less like adverts and more like, Short Movies in themselves.
I really like well paced, stories told through montages of 5 second scenes.
When a trailer does this well, it’s great, but not necessarily a good trailer.
I just watched one, and my first thought was, I’d like to watch that. My second thought was, wait, I kind of already did. And most likely If I did see it, I’d probably enjoy it less than the trailer, because what I liked from the trailer was the pacing. Watching the same story develop over a longer stretch of time might not be nearly as enjoyable.
I mean, I’ll still probably see it when it comes out, but y’know.